Published by Disney Interactive
Designed by Propaganda Games
Music by Sonic Mayhem, Cris Velasco, Kevin Manthei
Released in December 2010
When Clu betrays him and launches a war against the ISOs, Flynn
creates a new system monitor program called Anon to help Tron
protect the denizens of the system.
Read the full story summary at the Tron Wiki
Evolution is a third-person action video game released in
December 2010. It is simultaneously a sequel to
Grids, and a prequel to the film
Tron: Legacy which was
released a couple weeks later. The game features both single
and multiplayer modes.
Boxleitner returns as Tron and Olivia Wilde voices Quorra,
whom she also plays in Legacy. The villainous
Abraxas is voiced by John Glover, best known as Lionel
Luthor on the TV series Smallville.
In the game, the player is Anon (an often-used abbreviation
for "anonymous"), a system monitor program similar to Tron.
The term "system monitor" is a computer term describing a
program or a system of programs which monitor the
performance and resources of a computer system. Anon's face
is never seen, always wearing his helmet and faceplate and
he never speaks. He is later mentioned by Quorra to Sam as
"a sympathetic program" who saved her in Legacy.
This video game reveals that the new system Flynn has built
is called the TRON System (conveniently, this also allows
Disney to create a series of stories around the "Tron" label
without them all having to center around the character
called Tron originated in the 1982 film
system was built on a series of servers that new CEO Flynn
removed from ENCOM and placed in the basement of his arcade.
He intended to use the electronic world thus created, in
which time proceeds at a faster pace than the real world, to
allow himself (and, potentially, others) to access the data
processing speeds of computers directly and accomplish
experimentation and innovation more rapidly than in the real
The main city of the TRON System is called TRON City. One of
its buildings is a reproduction of the real world Flynn's
Arcade. The virtual Flynn's Arcade is the entry point for
users who rez into the system.
The ISO character Radia may have been named for Radia Perlman, a
software designer, network engineer, and author/co-author of two
textbooks on computer engineering.
Quorra has blue circuitry here, but white circuitry in Legacy.
Much time passes between Evolution and Legacy,
so it may be that she has become more like Flynn under his tutelage,
transitioning to his white circuitry.
The standard, user-created programs in the system are referred to as
The story reveals that the virus character Abraxas was formerly the
ISO Jalen, who was one of the original ISOs studied by Flynn, and an
expert player in the Grid Games. Flynn was training him to become
the co-Systems Administrator (with Clu), but Jalen was transformed
into Abraxas by Clu to assist in the destruction of all ISOs. Clu
false story that Jalen was derezzed in the
games. Within the TRON System, Arjia City has a plaza named after
him, Jalen Plaza. The name Abraxas comes from the 1993 DOS virus of
the same name.
The fall of Jalen to become Abraxas is somewhat similar to the fall
of Tron to become Renzler in Legacy.
The story reveals that the very
first ISO, Ophelia (seen arising
from the Sea of Simulation in
"Betrayal" Part 1), became one
of the original ISOs studied by
Flynn (apparently alongside Jalen).
"Betrayal" Part 2 seems to imply
that Ophelia is actually Radia...notice
that, while she wears a different
"Betrayal" Part 1, in
Part 2 she
is dressed in essentially the same
outfit and has the same facial markings
as Radia does here in Evolution!
If so, why the name change? Did Flynn want to hide from Clu the fact
that his new co-Systems Administrator was also the first ISO to
self-generate in the TRON System?
After Tron's battle to protect Flynn after Clu's betrayal, Tron is
assumed to be dead for the rest of the Evolution story. We
know from the epilogue of "Betrayal"
Part 2 that an injured Tron was able to make an escape on his
Numerous times in the course of the story, both Quorra and Gibson
suggest that they and Anon split up and meet elsewhere to continue
their mission to stop Clu, leaving Anon to have to face multiple
threats alone on his/her way to the next meeting place. This makes a
convenient reason for the video game player to fight scores of
sentries and other enemies to improve his/her score, but does not
make much sense in the story!
The character of Gibson who appears here was first seen in the
Battle Grids video game.
Zuse's End of Line Club is destroyed in the course of the game. He
opens a new End of Line Club sometime before the events of Legacy
under his new identity of Castor.
Radia tells Quorra, "More than you can imagine, Quorra, our future
rests with you." What does she mean? Does Radia have a clairvoyant
ability to see that Quorra will be the last of the ISOs? Or that she
will travel to the real world with Sam
(as seen at the end of Legacy?)
Gibson tells Anon that he rescued Flynn after his flight from Clu's
forces and has set him up with sanctuary in Bostrum City. This may
be a referece to Nick Bostrum, a Swedish philosopher known for his
thoughts on human enhancement and the Simulation Arguement which
states that there is a high likelihood that we are living in a
Clu's carrier looks similar to Sark's from
Much more information about the people, places and things of
Evolution can found at the
future rests with you.wav
I see it
on your face.wav
is not polite.wav
I thought I was being discreet.wav
killed him yet?.wav